On the Appropriate Application of Computer Games to Learning English英语本科生毕业论文.doc
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1、On the Appropriate Application of Computer Games to Learning EnglishChapter One IntroductionComputer science has already played a significant role in human beings daily lives. Most of us use computers to work, gain knowledge, and even to entertain ourselves. Meanwhile, more and more enterprises and
2、companies have recognized the likelihood to make profits from producing new software. As a result, more and more computer games have been invented and their styles have become variously colorful.Computer games are not only a kind of thing for entertaining ourselves, but also a new way to get further
3、 study and gain more knowledge. However, computer games are often regarded as “drugs” as nowadays many students or even adults are addicted to computer games. They get lost in the virtual world and cannot pay due attention to the real world. A few of them even break the laws because of lacking of mo
4、ney to play in the net bar. Given this, many people, especially parents whose children are attacked by the computer games, hate computer games very much. As a matter of fact, computer games are like a double-edged sword. In other words, if we can spare our time on computer games reasonably and make
5、full use of the essence of the games when playing them, it is possible that computer games may help us a lot in terms of learning new knowledge. Computer games can be classified into many types. Some are invented to help people relax themselves, and practice mental and physical ability. Others can b
6、e regarded as historical or image books, or tools to help students with their school study. For smart players, the question is not whether computer games are evil or not, but whether they are able to figure out the types of computer games they can benefit from. Why should we pay our attention to com
7、puter games? As computer and internet develop very fast, we have to learn to take advantage of the new science to improve ourselves. In fact, computer games have close relationship with studying, especially English learning. Although traditional ways of reading books and taking exercises are still n
8、ecessary, computer games now create a new stage for people to increase their interests in English learning. Computer games can be historical books, combining pictures and sound with words. Thus, we may imagine us as the main characters of one part of history, and only knowing this part of history we
9、ll can we win the game at the end. Computer games can also tell us the cultures of different places and ages. With the help of this type of games, we will learn the ancient and modern thoughts of foreigners. Computer games can help us to experience life ahead of time, in the virtual life, we can lea
10、rn to live; at the same time, as English learners, we could study a lot of words used in daily lives. Computer games can become a virtual teacher of English learners. A new type of computer games are more and more interactive players talk with computers and have the chance to practice their oral Eng
11、lish with computers instead of partners. As a whole, as computer games become more and more popular, and have the tread not just for entertainment, but for helping people in different aspects, we study them and try to separate the good games from the harmful ones.It is exciting to note that as compu
12、ter games develop very fast, some people from China and those from foreign countries have already begun to study the positive aspects of computer games. Epand is an expert consultant for computer memory, PC supplies, and computer games. He wrote the article “Learning English from Computer Games” (20
13、08) to show that computer games are a great addition to the childrens learning utilities. He listed some games which really do good to childrens learning process. For example, Plural Girls is a great game for the beginning child to learn the plural forms of words. There are 4 levels to play. The eas
14、iest level is Fill in the Blank, then comes Tough Fill in the Blank. The harder levels include two games, Multiple Choice and Tough Multiple Choice. After finishing a round of each, the game will score the child with a Clever if the child has just answered half of the questions correctly. Another ex
15、ample mentioned by Epand is Grammar Girls, which is based on articles about speech. For the beginners the game has nouns and verbs programs. In this game the computer will give the child a sentence with two words in a bright color. One of the words is a noun and the other is a verb. It will ask the
16、child to click on the verb. If the child picks the right choice, a score will be added to the correct side. With the advanced level of this game the child will have to make a choice from pronouns, nouns, verbs, conjunctions, adjectives and adverbs. There is another research about computer games broa
17、dcasted by BBC. Researchers found that games had significant educational value and suggested that games should be put into school curriculum. This UK study concluded that simulation and adventure games such as Sim City and RollerCoaster Tycoon, where players create societies or build theme parks dev
18、eloped childrens strategic thinking and planning skills. Parents and teachers also thought their childrens mathematics, reading and spelling improved. The research from the group Teachers Evaluating Educational Multimedia (TEEM) is being carried out by the Department for Education. The director of T
19、EEM, Professor Angela McFarlane, said there was much to learn from the games industry in terms of developing scenarios that really challenged and engaged children, rather than reproducing text books on the screen. Adventure, quest and simulation type games have a lot of benefit theyre quite complex
20、and create a context in which children can develop important skills, said Professor McFarlane (BBC, 2002). In China, professors used to think that computer games have more negative effects than positive ones. However, several professors have found that if we use computer games properly, we could lea
21、rn a lot from computer games. Professor Wang and Xu (2008) wrote an article to discuss the relationship between computer games and learning. According to them, first of all, computer games provide new views and environment for learning. Take historical games for example, if we want to win the game,
22、we should think of the problems in different aspects: military affairs, politics, culture and economy. Moreover, we should gain the knowledge about different countries. Secondly, computer games apply a user-defined environment, which helps students to improve their creativities. Thirdly, computer ga
23、mes break the old traditional principals. Though the traditional way learning in the class still plays the main role in students study, sometimes it cannot not raise the interests of students fully. On the contrary, computer games depend on their colorful contents and are able to raise the students
24、learning interests. Finally, computer games provide a new way to improve the spirit of teamwork and corporation. Thus, computer games can be regarded as a new method to improve students ability. Zhang and Li (2008) believe that interest is the most important element in learning and only when we are
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