lecture8(博弈论讲义(Carnegie-Mellon-University))汇总课件.ppt
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1、Static (or Simultaneous-Move) Games of Complete Information,Mixed Strategy Nash Equilibrium,May 29, 2003,1,73-347 Game Theory-Lecture 8,Static (or Simultaneous-Move),Outline of Static Games of Complete Information,Introduction to gamesNormal-form (or strategic-form) representation Iterated eliminati
2、on of strictly dominated strategies Nash equilibriumReview of concave functions, optimizationApplications of Nash equilibrium Mixed strategy Nash equilibrium,May 29, 2003,2,73-347 Game Theory-Lecture 8,Outline of Static Games of Com,Todays Agenda,Review of previous classMixed strategy Nash equilibri
3、um in Battle of sexesUse indifference to find mixed strategy Nash equilibria,May 29, 2003,3,73-347 Game Theory-Lecture 8,Todays AgendaReview of previo,Mixed strategy equilibrium,Mixed Strategy:A mixed strategy of a player is a probability distribution over the players strategies.Mixed strategy equil
4、ibriumA probability distribution for each playerThe distributions are mutual best responses to one another in the sense of expected payoffs,May 29, 2003,4,73-347 Game Theory-Lecture 8,Mixed strategy equilibriumMixe,Chris expected payoff of playing Opera: 2qChris expected payoff of playing Prize Figh
5、t: 1-qChris best response B1(q):Prize Fight (r=0) if q1/3 Any mixed strategy (0r1) if q=1/3,Battle of sexes,May 29, 2003,5,73-347 Game Theory-Lecture 8,Chris expected payoff of play,Pats expected payoff of playing Opera: rPats expected payoff of playing Prize Fight: 2(1-r)Pats best response B2(r):Pr
6、ize Fight (q=0) if r2/3Any mixed strategy (0q1) if r=2/3,Battle of sexes,May 29, 2003,6,73-347 Game Theory-Lecture 8,Pats expected payoff of playi,Chris best response B1(q):Prize Fight (r=0) if q1/3 Any mixed strategy (0r1) if q=1/3Pats best response B2(r):Prize Fight (q=0) if r2/3 Any mixed strateg
7、y (0q1) if r=2/3,Battle of sexes,2/3,Three Nash equilibria:(1, 0), (1, 0)(0, 1), (0, 1)(2/3, 1/3), (1/3, 2/3),1/3,May 29, 2003,7,73-347 Game Theory-Lecture 8,1qr1Chris best response B1(q),Expected payoffs: 2 players each with two pure strategies,Player 1 plays a mixed strategy (r, 1- r ). Player 2 p
8、lays a mixed strategy ( q, 1- q ).Player 1s expected payoff of playing s11: EU1(s11, (q, 1-q)=qu1(s11, s21)+(1-q)u1(s11, s22)Player 1s expected payoff of playing s12: EU1(s12, (q, 1-q)= qu1(s12, s21)+(1-q)u1(s12, s22)Player 1s expected payoff from her mixed strategy:v1(r, 1-r), (q, 1-q)=rEU1(s11, (q
9、, 1-q)+(1-r)EU1(s12, (q, 1-q),May 29, 2003,8,73-347 Game Theory-Lecture 8,Expected payoffs: 2 players ea,Expected payoffs: 2 players each with two pure strategies,Player 1 plays a mixed strategy (r, 1- r ). Player 2 plays a mixed strategy ( q, 1- q ).Player 2s expected payoff of playing s21: EU2(s21
10、, (r, 1-r)=ru2(s11, s21)+(1-r)u2(s12, s21)Player 2s expected payoff of playing s22: EU2(s22, (r, 1-r)= ru2(s11, s22)+(1-r)u2(s12, s22)Player 2s expected payoff from her mixed strategy:v2(r, 1-r),(q, 1-q)=qEU2(s21, (r, 1-r)+(1-q)EU2(s22, (r, 1-r),May 29, 2003,9,73-347 Game Theory-Lecture 8,Expected p
11、ayoffs: 2 players ea,Mixed strategy equilibrium: 2-player each with two pure strategies,Mixed strategy Nash equilibrium:A pair of mixed strategies (r*, 1-r*), (q*, 1-q*)is a Nash equilibrium if (r*,1-r*) is a best response to (q*, 1-q*), and (q*, 1-q*) is a best response to (r*,1-r*). That is,v1(r*,
12、 1-r*), (q*, 1-q*) v1(r, 1-r), (q*, 1-q*), for all 0 r 1v2(r*, 1-r*), (q*, 1-q*) v2(r*, 1-r*), (q, 1-q), for all 0 q 1,May 29, 2003,10,73-347 Game Theory-Lecture 8,Mixed strategy equilibrium: 2-,2-player each with two strategies,Theorem 1 (property of mixed Nash equilibrium)A pair of mixed strategie
13、s (r*, 1-r*), (q*, 1-q*) is a Nash equilibrium if and only if v1(r*, 1-r*), (q*, 1-q*) EU1(s11, (q*, 1-q*)v1(r*, 1-r*), (q*, 1-q*) EU1(s12, (q*, 1-q*) v2(r*, 1-r*), (q*, 1-q*) EU2(s21, (r*, 1-r*)v2(r*, 1-r*), (q*, 1-q*) EU2(s22, (r*, 1-r*),May 29, 2003,11,73-347 Game Theory-Lecture 8,2-player each w
14、ith two strateg,Theorem 1: illustration,Player 1:EU1(H, (0.5, 0.5) = 0.5(-1) + 0.51=0EU1(T, (0.5, 0.5) = 0.51 + 0.5(-1)=0v1(0.5, 0.5), (0.5, 0.5)=0.50+0.50=0Player 2:EU2(H, (0.5, 0.5) = 0.51+0.5(-1) =0EU2(T, (0.5, 0.5) = 0.5(-1)+0.51 = 0v2(0.5, 0.5), (0.5, 0.5)=0.50+0.50=0,May 29, 2003,12,73-347 Gam
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