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    Core Java 2, Volume I Fundamentals (6th Edition).doc

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    Core Java 2, Volume I Fundamentals (6th Edition).doc

    Core Java 2, Volume I: Fundamentals (6th Edition) - Team FLYTable Of Contents1. Cover92. Table of Contents103. Copyright134. List of Tables, Code Examples, and Figures145. Preface275.1 To the Reader275.2 About This Book295.3 Conventions315.4 Sample Code326. Acknowledgments327. Chapter 1. An Introduction to Java337.1 Java as a Programming Tool347.2 Advantages of Java357.3 The Java "White Paper" Buzzwords367.4 Java and the Internet437.5 A Short History of Java457.6 Common Misconceptions About Java478. Chapter 2. The Java Programming Environment518.1 Installing the Java Software Development Kit518.2 Development Environments568.3 Using the Command Line Tools578.4 Using an Integrated Development Environment608.5 Compiling and Running Programs from a Text Editor638.6 Graphical Applications678.7 Applets719. Chapter 3. Fundamental Programming Structures in Java769.1 A Simple Java Program769.2 Comments819.3 Data Types829.4 Variables869.5 Assignments and Initializations879.6 Operators909.7 Strings99java.lang.String 1.0104java.lang.System 1.01119.8 Control Flow1159.9 Big Numbers135java.math.BigDecimal 1.11389.10 Arrays138java.util.Arrays 1.214710. Chapter 4. Objects and Classes15510.1 Introduction to Object-Oriented Programming15610.2 Using Existing Classes16410.3 Building Your Own Classes17810.4 Static Fields and Methods19110.5 Method Parameters19910.6 Object Construction20710.7 Packages218Setting the class path22710.8 Documentation Comments23010.9 Class Design Hints23611. Chapter 5. Inheritance23911.1 Extending Classes23911.2 Object: The Cosmic Superclass263java.lang.Object 1.0275java.lang.Class 1.0276java.util.ArrayList 1.2279java.text.NumberFormat 1.129011.3 The Class Class290java.lang.Class 1.0295java.lang.reflect.Constructor 1.1295java.lang.Throwable 1.029511.4 Reflection295java.lang.reflect.Field 1.1301java.lang.reflect.Method 1.1301java.lang.reflect.Constructor 1.1302java.lang.reflect.Modifier 1.130211.5 Design Hints for Inheritance31911.6 Chapter 6. Interfaces and Inner Classes32111.7 Interfaces322java.util.Arrays 1.2327javax.swing.Timer 1.2334javax.awt.Toolkit 1.033411.8 Object Cloning33411.9 Inner Classes34111.10 Proxies362java.lang.reflect.Proxy 1.336912. Chapter 7. Graphics Programming36912.1 Introduction to Swing37012.2 Creating a Frame37412.3 Frame Positioning379java.awt.Window 1.0385java.awt.Frame 1.0385java.awt.Toolkit 1.038612.4 Displaying Information in a Panel386java.awt.Component 1.0393javax.swing.JComponent 1.239312.5 2D Shapes393java.awt.geom.Rectangle2D.Double 1.2404java.awt.geom.Rectangle2D.Float 1.2404java.awt.geom.Ellipse2D.Double 1.2404java.awt.geom.Point2D.Double 1.2404java.awt.geom.Line2D.Double 1.240412.6 Colors405java.awt.Graphics 1.0407java.awt.Graphics2D 1.2407java.awt.Component 1.040812.7 Text and Fonts411java.awt.font.LineMetrics 1.2420java.awt.Graphics 1.0421java.awt.Graphics2D 1.2421Fonts and the font.properties File42212.8 Images425java.awt.Image 1.0430java.awt.Graphics 1.0432java.awt.Component 1.0432java.awt.MediaTracker 1.043213. Chapter 8. Event Handling43313.1 Basics of Event Handling434java.swing.JButton 1.2443java.awt.Container 1.0444java.swing.ImageIcon 1.2444java.util.EventObject 1.1450java.awt.event.ActionEvent 1.1450java.beans.EventHandler 1.4450java.awt.event.WindowStateListener 1.4460java.awt.event.WindowEvent 1.146013.2 The AWT Event Hierarchy46013.3 Semantic and Low-Level Events in the AWT46313.4 Low-Level Event Types468java.awt.event.InputEvent 1.1475java.awt.event.InputEvent 1.1485java.awt.Toolkit 1.0485java.awt.Component 1.0486java.awt.Component 1.0489java.awt.KeyboardFocusManager 1.4490java.awt.Window() 1.0490java.awt.event.FocusEvent 1.1491java.awt.event.WindowEvent 1.4491java.awt.event.WindowFocusListener 1.449113.5 Actions492java.swing.JMenu 1.2501java.swing.KeyStroke 1.2501java.swing.JComponent 1.250213.6 Multicasting50313.7 The Event Queue507java.awt.EventQueue 1.1508java.awt.Component 1.051914. Chapter 9. User Interface Components with Swing51914.1 The Model-View-Controller Design Pattern52014.2 An Introduction to Layout Management527java.awt.Container 1.0529java.awt.FlowLayout 1.0530java.awt.Borderlayout 1.053214.3 Text Input540javax.swing.JTextField 1.2548javax.swing.text.Document 1.2549javax.swing.event.DocumentEvent 1.2549javax.swing.event.DocumentListener 1.2549javax.text.DateFormat 1.1569javax.swing.JFormattedTextField.AbstractFormatter 1.4569javax.swing.text.DefaultFormatter 1.3570javax.swing.text.DocumentFilter 1.4570javax.swing.text.MaskFormatter 1.4571javax.swing.JScrollPane 1.257714.4 Making Choices584javax.swing.ButtonGroup 1.2593javax.swing.ButtonModel 1.2593javax.swing.AbstractButton 1.2593javax.swing.border.SoftBevelBorder 1.2598javax.swing.border.LineBorder 1.2599javax.swing.JComponent 1.2599javax.swing.SpinnerNumberModel 1.4621javax.swing.SpinnerListModel 1.4622javax.swing.SpinnerDateModel 1.4622javax.text.SimpleDateFormat 1.1623javax.swing.JSpinner.DateEditor 1.4623javax.swing.AbstractSpinnerModel 1.462314.5 Menus624javax.swing.JMenu 1.2626javax.swing.JMenuItem 1.2628javax.swing.AbstractButton 1.2628javax.swing.JFrame 1.2629javax.swing.AbstractButton 1.2631javax.swing.AbstractAction 1.2631javax.swing.JRadioButtonMenuItem 1.2633javax.swing.AbstractButton 1.2633javax.swing.JPopupMenu 1.2635javax.awt.event.MouseEvent 1.1635javax.swing.JMenuItem 1.2638javax.swing.AbstractButton 1.2639javax.swing.JMenuItem 1.2641javax.swing.event.Menulistener 1.2641javax.swing.JComponent 1.265214.6 Sophisticated Layout Management653java.awt.Component 1.0661javax.swing.SpringLayout.Constraints 1.4683javax.swing.Spring 1.468414.7 Dialog Boxes693javax.swing.JComponent 1.2723javax.swing.JRootPane 1.2723javax.swing.JButton 1.2723javax.swing.filechooser.FileFilter 1.2739javax.swing.filechooser.FileView 1.273915. Chapter 10. Deploying Applets and Applications74815.1 Applet Basics74915.2 The Applet HTML Tags and Attributes76415.3 Multimedia778java.applet.Applet 1.078115.4 The Applet Context782java.applet.Applet 1.2784java.applet.AppletContext 1.278415.5 JAR Files79515.6 Packaging Applications79915.7 Java Web Start809javax.jnlp.BasicService824javax.jnlp.FileContents825javax.jnlp.FileOpenService825javax.jnlp.FileSaveService825javax.jnlp.PersistenceService82615.8 Storing Application Preferences82616. Chapter 11. Exceptions and Debugging84516.1 Dealing with Errors84516.2 Catching Exceptions854java.lang.Exception 1.0865java.lang.RuntimeException 1.0866java.lang.StackTraceElement 1.486616.3 Some Tips on Using Exceptions87216.4 Logging876java.util.logging.Handler 1.4896java.util.logging.ConsoleHandler 1.4897java.util.logging.FileHandler 1.4897java.util.logging.LogRecord 1.4898java.util.logging.Filter 1.4899java.util.logging.Formatter 1.489916.5 Assertions90016.6 Debugging Techniques905java.awt.Robot 1.392216.7 Using a Debugger93117. Chapter 12. Streams and Files93917.1 Streams940java.io.OutputStream 1.094317.2 The Complete Stream Zoo944java.io.FileOutputStream 1.0951java.io.BufferedInputStream 1.0951java.io.BufferedOutputStream 1.0952java.io.PushbackInputStream 1.0952java.io.DataInput 1.0954java.io.DataOutput 1.0956java.io.PrintWriter 1.196717.3 ZIP File Streams970java.util.zip.ZipInputStream 1.1979java.util.zip.ZipOutputStream 1.1980java.util.zip.ZipEntry 1.1981java.util.zip.ZipFile 1.198217.4 Putting Streams to Use983java.util.StringTokenizer 1.0985java.lang.String 1.0100017.5 Object Streams1001java.io.ObjectInputStream 1.1100617.6 File Management1033java.io.FilenameFilter 1.0104217.7 New I/O1042java.io.FileOutputStream 1.01047java.io.RandomAccessFile 1.01048java.nio.channels.FileChannel 1.41048java.nio.Buffer 1.41048java.nio.ByteBuffer 1.41049java.nio.channels.FileLock 1.41052java.nio.ByteBuffer 1.41056java.nio.CharBuffer105617.8 Regular Expressions1056java.util.regex.Matcher 1.4106718. Appendix Java Keywords10681. Cover(See 4.)Publisher: Prentice Hall PTRPub Date: August 22, 2002ISBN: 0-13-047177-1Pages: 752Supplier: Team FLYAsk any experienced Java technology programmer: Core Java delivers the real-world guidance you need to accomplish even the most challenging tasks. That's why it's been an international best seller for seven straight years. Core Java II, Volume 1 covers the fundamentals of Java 2, Standard Edition, Version 1.4, including major enhancements ranging from regular expressions to high-performance I/O. You'll find state-of-the-art discussions of object-oriented Java platform development, updated coverage of Swing user interface development, and much more. Best of all, this new Sixth Edition delivers even more of the robust, real-world programs previous editions are famous forupdated to reflect the latest SDK features and improvements!2. Table of ContentsCore Java 2: Volume I - FundamentalsBy Cay S. Horstmann, Gary Cornell (See 4.)Publisher: Prentice Hall PTRPub Date: August 22, 2002ISBN: 0-13-047177-1Pages: 752   Copyright(See 3.)   List of Tables, Code Examples, and Figures(See 4.)   Preface(See 5.)     To the Reader(See 5.1)     About This Book(See 5.2)     Conventions(See 5.3)     Sample Code(See 5.4)   Acknowledgments(See 6.)   Chapter 1.  An Introduction to Java(See 7.)     Java as a Programming Tool(See 7.1)     Advantages of Java(See 7.2)     The Java "White Paper" Buzzwords(See 7.3)     Java and the Internet(See 7.4)     A Short History of Java(See 7.5)     Common Misconceptions About Java(See 7.6)   Chapter 2.  The Java Programming Environment(See 8.)     Installing the Java Software Development Kit(See 8.1)     Development Environments(See 8.2)     Using the Command Line Tools(See 8.3)     Using an Integrated Development Environment(See 8.4)     Compiling and Running Programs from a Text Editor(See 8.5)     Graphical Applications(See 8.6)     Applets(See 8.7)   Chapter 3.  Fundamental Programming Structures in Java(See 9.)     A Simple Java Program(See 9.1)     Comments(See 9.2)     Data Types(See 9.3)     Variables(See 9.4)     Assignments and Initializations(See 9.5)     Operators(See 9.6)     Strings(See 9.7)     Control Flow(See 9.8)     Big Numbers(See 9.9)     Arrays(See 9.10)   Chapter 4.  Objects and Classes(See 10.)     Introduction to Object-Oriented Programming(See 10.1)     Using Existing Classes(See 10.2)     Building Your Own Classes(See 10.3)     Static Fields and Methods(See 10.4)     Method Parameters(See 10.5)     Object Construction(See 10.6)     Packages(See 10.7)     Documentation Comments(See 10.8)     Class Design Hints(See 10.9)   Chapter 5.  Inheritance(See 11.)     Extending Classes(See 11.1)     Object: The Cosmic Superclass(See 11.2)     The Class Class(See 11.3)     Reflection(See 11.4)     Design Hints for Inheritance(See 11.5)   Chapter 6.  Interfaces and Inner Classes(See 11.6)     Interfaces(See 11.7)     Object Cloning(See 11.8)     Inner Classes(See 11.9)     Proxies(See 11.10)   Chapter 7.  Graphics Programming(See 12.)     Introduction to Swing(See 12.1)     Creating a Frame(See 12.2)     Frame Positioning(See 12.3)     Displaying Information in a Panel(See 12.4)     2D Shapes(See 12.5)     Colors(See 12.6)     Text and Fonts(See 12.7)     Images(See 12.8)   Chapter 8.  Event Handling(See 13.)     Basics of Event Handling(See 13.1)     The AWT Event Hierarchy(See 13.2)     Semantic and Low-Level Events in the AWT(See 13.3)     Low-Level Event Types(See 13.4)     Actions(See 13.5)     Multicasting(See 13.6)     The Event Queue(See 13.7)   Chapter 9.  User Interface Components with Swing(See 14.)     The Model-View-Controller Design Pattern(See 14.1)     An Introduction to Layout Management(See 14.2)     Text Input(See 14.3)     Making Choices(See 14.4)     Menus(See 14.5)     Sophisticated Layout Management(See 14.6)     Dialog Boxes(See 14.7)   Chapter 10.  Deploying Applets and Applications(See 15.)     Applet Basics(See 15.1)     The Applet HTML Tags and Attributes(See 15.2)     Multimedia(See 15.3)     The Applet Context(See 15.4)     JAR Files(See 15.5)     Packaging Applications(See 15.6)     Java Web Start(See 15.7)     Storing Application Preferences(See 15.8)   Chapter 11.  Exceptions and Debugging(See 16.)     Dealing with Errors(See 16.1)     Catching Exceptions(See 16.2)     Some Tips on Using Exceptions(See 16.3)     Logging(See 16.4)     Assertions(See 16.5)     Debugging Techniques(See 16.6)     Using a Debugger(See 16.7)   Chapter 12.  Streams and Files(See 17.)     Streams(See 17.1)     The Complete Stream Zoo(See 17.2)     ZIP File Streams(See 17.3)     Putting Streams to Use(See 17.4)     Object Streams(See 17.5)     File Management(See 17.6)     New I/O(See 17.7)     Regular Expressions(See 17.8)   Appendix Java Keywords(See 18.)3. Copyright© 2003 Sun Microsystems, Inc.Printed in the United States of America.901 San Antonio Road, Palo Alto, California94303-4900 U.S.A.All rights reserved. This product and related documentation are protected by copyright and distributed under licenses restricting its use, copying, distribution, and decompilation. No part of this product or related documentation may be reproduced in any form by any means without prior written authorization of Sun and its licensors, if any.RESTRICTED RIGHTS LEGEND: Use, duplication, or disclosure by the United States Government is subject to the restrictions set forth in DFARS 252.227-7013 (c)(1)(ii) and FAR 52.227-19.The products describ

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